All things Naughty-Dog
If there is one thing that defines the output of American developer Naughty Dog - founded in Santa Monica, Los Angeles, in 1986 - it is their cinematic style of video game storytelling. Recent, bestseller games like Uncharted and its sequels, and The Last of Us, are full of interactive cinematics: moments that blend cutscenes and gameplay, allowing the player to be a meaningful part of a climactic scene as it plays out, rather than a passenger who might as well put the control pad down. This aspect of the studio's games is carefully integrated alongside the outstanding narrative and character designs that have seen Naughty Dog releases set new standards of filmic sophistication in the medium.