After 7+ years working as a UI/UX Designer, I’ve learned that becoming a good designer isn’t just about mastering Figma or making beautiful interfaces. You need to learn how to think like a designer first. So if you’re just starting out, these are 5 ...
It gives you a solid introduction to usability without overwhelming you with complicated UX terminology.
Don’t Make Me Think — Steve Krug
It helps you build strong UX fundamentals and understand why certain designs feel intuitive while others feel confusing.
The Design of Everyday Things by Donald A. Norman
It gives you a practical introduction to psychology and human behavior in UX.
100 Things Every Designer Needs to Know About People
It teaches you how to ask better questions, validate assumptions, and make design decisions based on evidence rather than personal opinions.
Just Enough Research by Erika Hall
You can immediately apply many of the principles to your own designs.
Refactoring UI
It gives you a practical framework for turning a vague problem into something you can actually prototype and test.
Sprint - Jake Knapp
It helps you understand how UX actually works inside a product team, especially when working in Agile environments.
Lean UX: Designing Great Products with Agile Teams
It gives you a deeper understanding of how to design interfaces around user goals rather than simply arranging UI elements on a screen.
About Face: The Essentials of Interaction Design
It helps you build a broader design vocabulary and understand the reasoning behind many common design practices.
Universal Principles of Design, Revised & Updated
It gives you a bigger picture of what UX actually involves and helps connect all the individual skills you’re learning into one process.